C# (CSharp) GoogleARCore.Examples.CloudAnchors Namespace

Classes

Name Description
CloudAnchorsNetworkManager A NetworkManager that handles client connection and disconnection with customizable actions.
MultiplatformMeshSelector Selects the mesh corresponding to the runtime platform by its name. To use Unity's Networking API, the same prefab will be spawn across all clients. To allow different meshes for different platforms (which might be useful for light estimation for example), this script selects the corresponding mesh for the runtime platform.
RoomSharingMsgType Room Sharing Message Types.