C# (CSharp) FBX.Scene Namespace

Nested Namespaces

FBX.Scene.Materials
FBX.Scene.Nodes

Classes

Name Description
Scene A scene is a collection of meshes, lights, cameras, textures and material parameters A mesh is a collection of primitives that are rendered by the renderer's render techniques You can load and save a scene in the Nuaj.Cirrus proprietary format. Scenes can also be imported through 3rd party formats (cf. FBXSceneLoader) then saved into the proprietary format.