C# (CSharp) EmptyKeys.UserInterface.Input Namespace

Classes

Name Description
FNAGamePadState Implements FNA specific Game Pad State
FNAInputDevice Implements FNA specific input device
FNAKeyboardState Implements FNA specific keyboard state
FNAMouseState Implements FNA specific mouse state
FNATouchState Implements FNA specific touch state
GamePadStateBase Implements abstract Game Pad State
InputDeviceBase Implements abstract input device
KeyboardStateBase Implements abstract keyboard state
MonoGameGamePadState Implements MonoGame specific Game Pad State
MonoGameInputDevice Implements MonoGame specific input device
MonoGameKeyboardState Implements MonoGame specific keyboard state
MonoGameMouseState Implements MonoGame specific mouse state
MouseStateBase Implements abstract Mouse State
TouchStateBase Implements abstract Touch state
XenkoGamePadState Implements Xenko engine specific game pad state
XenkoInputDevice Implements Xenko specific input device
XenkoKeyboardState Implements Xenko specific keyboard state
XenkoMouseState Implements Xenko specific mouse state
XenkoTouchState Implements Xenko specific touch state