C# Class EmptyKeys.UserInterface.Input.FNAGamePadState

Implements FNA specific Game Pad State
Inheritance: GamePadStateBase
Show file Open project: EmptyKeys/UI_Engines

Public Methods

Method Description
FNAGamePadState ( ) : System

Initializes a new instance of the FNAGamePadState class.

Update ( int gamePadIndex ) : void

Updates this instance.

Method Details

FNAGamePadState() public method

Initializes a new instance of the FNAGamePadState class.
public FNAGamePadState ( ) : System
return System

Update() public method

Updates this instance.
public Update ( int gamePadIndex ) : void
gamePadIndex int Index of the game pad.
return void