C# (CSharp) NoesisGUI.MonoGameWrapper 네임스페이스

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NoesisGUI.MonoGameWrapper.Helpers
NoesisGUI.MonoGameWrapper.Input

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이름 설명
MonoGameNoesisGUIWrapper Wrapper usage: 1. at game Initialize() create wrapper instance (see this class constructor) 2. at game Update() invoke wrapper.Update(gameTime) 3. at game Draw() invoke: - 3.1. wrapper.PreRender(gameTime) - 3.2. clear graphics device (including stencil buffer) - 3.3. your game drawing code - 3.4. wrapper.PostRender() Please be sure you have IsMouseVisible=true at the MonoGame instance