이름 |
설명 |
ArcBallCamera |
|
Camera2D |
|
Camera3D |
Abstract 3d camera |
CameraManager |
The CameraManagerService is responsible of the Cameras used in the game |
CameraManager.DefaultCamera |
Internal camera used solely to avoid rendering without one. See CameraManager.Clear() |
ChaseCamera2D |
|
ChaseCamera3D |
|
FreeCamera2D |
|
FreeCamera3D |
Implements a free 3d camera controlled by LogicalPlayerIndex.PlayerOne game pad |
TargetCamera2D |
|
TargetCamera3D |
A simple static camera that can be placed anywhere in the world using its StaticPosition and Target position |