C# (CSharp) BEPUphysics.Constraints.TwoEntity.Motors 네임스페이스

클래스들

이름 설명
AngularMotor Constraint which attempts to restrict the relative angular motion of two entities. Can use a target relative orientation to apply additional force.
LinearAxisMotor Constrains anchors on two entities to move relative to each other on a line.
MotorSettings Contains genereal settings for motors.
MotorSettings1D Contains settings for motors which act on one degree of freedom.
MotorSettings3D Contains settings for motors which act on three degrees of freedom.
MotorSettingsOrientation Contains settings for motors which act on two entities' relative orientation.
RevoluteMotor Tries to rotate two entities so that they reach a specified relative orientation or speed around an axis.
ServoSettings Defines the behavior of a servo. Used when the MotorSettings' motorType is set to servomechanism.
ServoSettings1D Defines the behavior of a servo that works on one degree of freedom. Used when the MotorSettings' motorType is set to servomechanism.
ServoSettings3D Defines the behavior of a servo that works on three degrees of freedom. Used when the MotorSettings' motorType is set to servomechanism.
ServoSettingsOrientation Defines the behavior of a servo that works on the relative orientation of two entities. Used when the MotorSettings' motorType is set to servomechanism.
TwistMotor Attempts to achieve some defined relative twist angle between the entities.
VelocityMotorSettings Defines the behavior of a velocity motor. Used when the MotorSettings' motorType is set to velocityMotor.
VelocityMotorSettings1D Defines the behavior of a velocity motor that works on one degree of freedom. Used when the MotorSettings' motorType is set to velocityMotor.
VelocityMotorSettings3D Defines the behavior of a velocity motor that works on three degrees of freedom. Used when the MotorSettings' motorType is set to velocityMotor.