프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Clients | ClientProcessor>.ConcurrentDictionary | ||
GuildHalls | GuildHall>.Dictionary | ||
PlayerWorldMapping | World>.ConcurrentDictionary | ||
ShopWorlds | World>.ConcurrentDictionary | ||
Vaults | Vault>.ConcurrentDictionary | ||
Worlds | World>.ConcurrentDictionary | ||
allRealmNames | List |
||
battleArenaName | List |
||
nextTestId | int | ||
nextWorldId | int | ||
realmNames | List |
메소드 | 설명 | |
---|---|---|
AddWorld ( |
||
CloseWorld ( |
||
CoreTickLoop ( ) : void | ||
Disconnect ( ClientProcessor psr ) : void | ||
FindPlayer ( string name ) : Player | ||
FindPlayerRough ( string name ) : Player | ||
GetWorld ( int id ) : |
||
GuildHallWorld ( string g ) : |
||
GuildMembersOf ( string guild ) : List |
||
PlayerVault ( ClientProcessor processor ) : |
||
TryConnect ( ClientProcessor psr ) : bool |
메소드 | 설명 | |
---|---|---|
RealmManager ( ) : System |
public static Disconnect ( ClientProcessor psr ) : void | ||
psr | ClientProcessor | |
리턴 | void |
public static FindPlayerRough ( string name ) : Player | ||
name | string | |
리턴 | Player |
public static GuildMembersOf ( string guild ) : List |
||
guild | string | |
리턴 | List |
public static PlayerVault ( ClientProcessor processor ) : |
||
processor | ClientProcessor | |
리턴 |
public static TryConnect ( ClientProcessor psr ) : bool | ||
psr | ClientProcessor | |
리턴 | bool |
public static ConcurrentDictionary |
||
리턴 | ClientProcessor>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
리턴 | World>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
리턴 | World>.ConcurrentDictionary |