Property | Type | Description | |
---|---|---|---|
Clients | ClientProcessor>.ConcurrentDictionary | ||
GuildHalls | GuildHall>.Dictionary | ||
PlayerWorldMapping | World>.ConcurrentDictionary | ||
ShopWorlds | World>.ConcurrentDictionary | ||
Vaults | Vault>.ConcurrentDictionary | ||
Worlds | World>.ConcurrentDictionary | ||
allRealmNames | List |
||
battleArenaName | List |
||
nextTestId | int | ||
nextWorldId | int | ||
realmNames | List |
Method | Description | |
---|---|---|
AddWorld ( |
||
CloseWorld ( |
||
CoreTickLoop ( ) : void | ||
Disconnect ( ClientProcessor psr ) : void | ||
FindPlayer ( string name ) : Player | ||
FindPlayerRough ( string name ) : Player | ||
GetWorld ( int id ) : |
||
GuildHallWorld ( string g ) : |
||
GuildMembersOf ( string guild ) : List |
||
PlayerVault ( ClientProcessor processor ) : |
||
TryConnect ( ClientProcessor psr ) : bool |
Method | Description | |
---|---|---|
RealmManager ( ) : System |
public static AddWorld ( |
||
world | ||
return |
public static CloseWorld ( |
||
world | ||
return | void |
public static Disconnect ( ClientProcessor psr ) : void | ||
psr | ClientProcessor | |
return | void |
public static FindPlayer ( string name ) : Player | ||
name | string | |
return | Player |
public static FindPlayerRough ( string name ) : Player | ||
name | string | |
return | Player |
public static GuildHallWorld ( string g ) : |
||
g | string | |
return |
public static GuildMembersOf ( string guild ) : List |
||
guild | string | |
return | List |
public static PlayerVault ( ClientProcessor processor ) : |
||
processor | ClientProcessor | |
return |
public static TryConnect ( ClientProcessor psr ) : bool | ||
psr | ClientProcessor | |
return | bool |
public static ConcurrentDictionary |
||
return | ClientProcessor>.ConcurrentDictionary |
public static Dictionary |
||
return | GuildHall>.Dictionary |
public static ConcurrentDictionary |
||
return | World>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
return | World>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
return | Vault>.ConcurrentDictionary |
public static ConcurrentDictionary |
||
return | World>.ConcurrentDictionary |