C# 클래스 robocode.control.events.@__IBattleListener

상속: global::java.lang.Object, global::robocode.control.events.IBattleListener
파일 보기 프로젝트 열기: f13mash/roboyuddh

공개 메소드들

메소드 설명
onBattleCompleted ( global par0 ) : void
onBattleError ( global par0 ) : void
onBattleFinished ( global par0 ) : void
onBattleMessage ( global par0 ) : void
onBattlePaused ( global par0 ) : void
onBattleResumed ( global par0 ) : void
onBattleStarted ( global par0 ) : void
onRoundEnded ( global par0 ) : void
onRoundStarted ( global par0 ) : void
onTurnEnded ( global par0 ) : void
onTurnStarted ( global par0 ) : void

비공개 메소드들

메소드 설명
@__IBattleListener ( global @__env )
@__Init ( global @__env, global @__class ) : global::System.Collections.Generic.List
InitJNI ( global @__env, java @__class ) : void
onBattleCompleted2 ( global @__envp, global @__obj, global par0 ) : void
onBattleError10 ( global @__envp, global @__obj, global par0 ) : void
onBattleFinished1 ( global @__envp, global @__obj, global par0 ) : void
onBattleMessage9 ( global @__envp, global @__obj, global par0 ) : void
onBattlePaused3 ( global @__envp, global @__obj, global par0 ) : void
onBattleResumed4 ( global @__envp, global @__obj, global par0 ) : void
onBattleStarted0 ( global @__envp, global @__obj, global par0 ) : void
onRoundEnded6 ( global @__envp, global @__obj, global par0 ) : void
onRoundStarted5 ( global @__envp, global @__obj, global par0 ) : void
onTurnEnded8 ( global @__envp, global @__obj, global par0 ) : void
onTurnStarted7 ( global @__envp, global @__obj, global par0 ) : void

메소드 상세

onBattleCompleted() 공개 메소드

public onBattleCompleted ( global par0 ) : void
par0 global
리턴 void

onBattleError() 공개 메소드

public onBattleError ( global par0 ) : void
par0 global
리턴 void

onBattleFinished() 공개 메소드

public onBattleFinished ( global par0 ) : void
par0 global
리턴 void

onBattleMessage() 공개 메소드

public onBattleMessage ( global par0 ) : void
par0 global
리턴 void

onBattlePaused() 공개 메소드

public onBattlePaused ( global par0 ) : void
par0 global
리턴 void

onBattleResumed() 공개 메소드

public onBattleResumed ( global par0 ) : void
par0 global
리턴 void

onBattleStarted() 공개 메소드

public onBattleStarted ( global par0 ) : void
par0 global
리턴 void

onRoundEnded() 공개 메소드

public onRoundEnded ( global par0 ) : void
par0 global
리턴 void

onRoundStarted() 공개 메소드

public onRoundStarted ( global par0 ) : void
par0 global
리턴 void

onTurnEnded() 공개 메소드

public onTurnEnded ( global par0 ) : void
par0 global
리턴 void

onTurnStarted() 공개 메소드

public onTurnStarted ( global par0 ) : void
par0 global
리턴 void