C# Class robocode.control.events.@__IBattleListener

Inheritance: global::java.lang.Object, global::robocode.control.events.IBattleListener
Mostrar archivo Open project: f13mash/roboyuddh

Public Methods

Method Description
onBattleCompleted ( global par0 ) : void
onBattleError ( global par0 ) : void
onBattleFinished ( global par0 ) : void
onBattleMessage ( global par0 ) : void
onBattlePaused ( global par0 ) : void
onBattleResumed ( global par0 ) : void
onBattleStarted ( global par0 ) : void
onRoundEnded ( global par0 ) : void
onRoundStarted ( global par0 ) : void
onTurnEnded ( global par0 ) : void
onTurnStarted ( global par0 ) : void

Private Methods

Method Description
@__IBattleListener ( global @__env )
@__Init ( global @__env, global @__class ) : global::System.Collections.Generic.List
InitJNI ( global @__env, java @__class ) : void
onBattleCompleted2 ( global @__envp, global @__obj, global par0 ) : void
onBattleError10 ( global @__envp, global @__obj, global par0 ) : void
onBattleFinished1 ( global @__envp, global @__obj, global par0 ) : void
onBattleMessage9 ( global @__envp, global @__obj, global par0 ) : void
onBattlePaused3 ( global @__envp, global @__obj, global par0 ) : void
onBattleResumed4 ( global @__envp, global @__obj, global par0 ) : void
onBattleStarted0 ( global @__envp, global @__obj, global par0 ) : void
onRoundEnded6 ( global @__envp, global @__obj, global par0 ) : void
onRoundStarted5 ( global @__envp, global @__obj, global par0 ) : void
onTurnEnded8 ( global @__envp, global @__obj, global par0 ) : void
onTurnStarted7 ( global @__envp, global @__obj, global par0 ) : void

Method Details

onBattleCompleted() public method

public onBattleCompleted ( global par0 ) : void
par0 global
return void

onBattleError() public method

public onBattleError ( global par0 ) : void
par0 global
return void

onBattleFinished() public method

public onBattleFinished ( global par0 ) : void
par0 global
return void

onBattleMessage() public method

public onBattleMessage ( global par0 ) : void
par0 global
return void

onBattlePaused() public method

public onBattlePaused ( global par0 ) : void
par0 global
return void

onBattleResumed() public method

public onBattleResumed ( global par0 ) : void
par0 global
return void

onBattleStarted() public method

public onBattleStarted ( global par0 ) : void
par0 global
return void

onRoundEnded() public method

public onRoundEnded ( global par0 ) : void
par0 global
return void

onRoundStarted() public method

public onRoundStarted ( global par0 ) : void
par0 global
return void

onTurnEnded() public method

public onTurnEnded ( global par0 ) : void
par0 global
return void

onTurnStarted() public method

public onTurnStarted ( global par0 ) : void
par0 global
return void