메소드 | 설명 | |
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create ( string engine ) : Script | ||
determineEngineByFilename ( string filename ) : string | ||
loadFile ( string name ) : bool | ||
loadGlobalEventScript ( string file ) : bool | ||
loadNPC ( string name, int id, int x, int y, char prog ) : void | ||
setMap ( |
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update ( ) : void |
메소드 | 설명 | |
---|---|---|
addDataToSpecial ( int id, Special special ) : void | ||
executeGlobalEventFunction ( string function, |
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performCraft ( |
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performSpecialAction ( int specialId, |
public static determineEngineByFilename ( string filename ) : string | ||
filename | string | |
리턴 | string |
public static loadGlobalEventScript ( string file ) : bool | ||
file | string | |
리턴 | bool |
public loadNPC ( string name, int id, int x, int y, char prog ) : void | ||
name | string | |
id | int | |
x | int | |
y | int | |
prog | char | |
리턴 | void |