메소드 | 설명 | |
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ClearInputHistory ( ) : void | ||
ClearWarnings ( string reason ) : void | ||
DeveloperWrite ( string format ) : void |
Prints message that only shows up if the "developer" cvar is set.
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DeveloperWriteLine ( string format ) : void |
Prints message that only shows up if the "developer" cvar is set.
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Error ( int localizationKey ) : void | ||
Error ( string format ) : void |
Throws an exception. Normal errors just abort to the game loop, which is appropriate for media or dynamic logic errors.
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FatalError ( string format ) : void |
Dump out of the game to a system dialog.
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PrintWarnings ( ) : void | ||
Warning ( string format ) : void |
Prints WARNING messages and adds the message to a queue to be printed later on.
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Write ( string format ) : void |
Both client and server can use this, and it will output to the appropriate place.
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WriteLine ( string format ) : void |
Both client and server can use this, and it will output to the appropriate place.
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메소드 | 설명 | |
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AddToConsoleBuffer ( string msg ) : void | ||
AddToDedicatedBuffer ( string msg ) : void |
public static ClearWarnings ( string reason ) : void | ||
reason | string | |
리턴 | void |
public static DeveloperWrite ( string format ) : void | ||
format | string | |
리턴 | void |
public static DeveloperWriteLine ( string format ) : void | ||
format | string | |
리턴 | void |