메소드 | 설명 | |
---|---|---|
Compare ( this v2, Vector3 v, float epsilon ) : bool | ||
Distance ( this plane, Vector3 point ) : float | ||
FitThroughPoint ( this plane, Vector3 point ) : void | ||
FixDegenerateNormal ( this v ) : bool | ||
FromPoints ( this plane, Vector3 p1, Vector3 p2, Vector3 p3, bool fixDegenerate = true ) : bool | ||
Get ( this v, int index ) : float | ||
Normalize ( this plane, bool fixDegenerate ) : float | ||
ToAngles ( this m ) : |
||
ToMatrix ( this q ) : Matrix |
public static Compare ( this v2, Vector3 v, float epsilon ) : bool | ||
v2 | this | |
v | Vector3 | |
epsilon | float | |
리턴 | bool |
public static Distance ( this plane, Vector3 point ) : float | ||
plane | this | |
point | Vector3 | |
리턴 | float |
public static FitThroughPoint ( this plane, Vector3 point ) : void | ||
plane | this | |
point | Vector3 | |
리턴 | void |
public static FromPoints ( this plane, Vector3 p1, Vector3 p2, Vector3 p3, bool fixDegenerate = true ) : bool | ||
plane | this | |
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
fixDegenerate | bool | |
리턴 | bool |
public static Normalize ( this plane, bool fixDegenerate ) : float | ||
plane | this | |
fixDegenerate | bool | |
리턴 | float |