프로퍼티 | 타입 | 설명 | |
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_backColor | |||
_background | |||
_backgroundName | |||
_borderColor | |||
_foreColor | |||
_hideCursor | |||
_hoverColor | |||
_materialColor | |||
_noEvents | |||
_noTime | |||
_rect | |||
_rotate | |||
_text | |||
_textScale | |||
_visible | idWinBool |
메소드 | 설명 | |
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Activate ( bool activate, string &act ) : void | ||
AddChild ( |
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AddCommand ( string command ) : void | ||
AddDefinedVariable ( |
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AddTransition ( |
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AddUpdateVariable ( |
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BringToTop ( |
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ClientToScreen ( idRectangle &rect ) : void | ||
Contains ( float x, float y ) : bool | ||
Contains ( idRectangle rect, float x, float y ) : bool | ||
Dispose ( ) : void | ||
Draw ( float x, float y ) : void | ||
EvaluateRegisters ( ) : float | ||
EvaluateRegisters ( int test ) : float | ||
EvaluateRegisters ( int test, bool force ) : float | ||
EvaluateRegisters ( float ®isters ) : void |
Parameters are taken from the localSpace and the renderView, then all expressions are evaluated, leaving the shader registers set to their apropriate values.
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FindChildByName ( string name ) : |
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FixupParameters ( ) : void | ||
GetChild ( int index ) : |
Returns the child window at the given index.
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GetChildIndex ( |
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GetVariableByName ( string name ) : |
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GetVariableByName ( string name, bool fixup ) : |
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GetVariableByName ( string name, bool fixup, |
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HandleBuddyUpdate ( |
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HandleEvent ( SystemEvent e, bool &updateVisuals ) : string | ||
InsertChild ( |
Inserts the given window as a child into the given location in the zorder.
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Parse ( |
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ParseExpression ( |
Returns a register index.
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ParseExpression ( |
Returns a register index.
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ParseExpression ( |
Returns a register index.
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ResetTime ( int time ) : void | ||
RunNamedEvent ( string name ) : void | ||
RunScript ( ScriptName name ) : bool | ||
RunScriptList ( |
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ScreenToClient ( idRectangle &rect ) : void | ||
SetFocus ( |
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SetupFromState ( ) : void | ||
StartTransition ( ) : void | ||
StateChanged ( bool redraw ) : void | ||
Trigger ( ) : void | ||
idWindow ( idUserInterface gui ) : System | ||
idWindow ( idUserInterface gui, idDeviceContext context ) : System |
메소드 | 설명 | |
---|---|---|
DrawBackground ( idRectangle drawRect ) : void | ||
OnFocusGained ( ) : void | ||
OnFocusLost ( ) : void | ||
ParseInternalVariable ( string name, |
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ParseString ( |
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PostParse ( ) : void | ||
RouteMouseCoordinates ( float x, float y ) : string | ||
RunTimeEvents ( int time ) : bool | ||
SetFont ( ) : void | ||
SetInitialState ( string name ) : void |
메소드 | 설명 | |
---|---|---|
CalculateClientRectangle ( float offsetX, float offsetY ) : void | ||
CalculateRectangles ( float x, float y ) : void | ||
CleanUp ( ) : void | ||
DisableRegister ( string name ) : void | ||
Dispose ( bool disposing ) : void | ||
DrawBorderAndCaption ( idRectangle drawRect ) : void | ||
DrawDebug ( int time, float x, float y ) : void | ||
DrawText ( int time, float x, float y ) : void | ||
EmitOperation ( object a, int b, WindowExpressionOperationType opType ) : int | ||
EmitOperation ( object a, int b, WindowExpressionOperationType opType, |
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ExpressionConstant ( float f ) : int | ||
HandleCaptureGained ( ) : void | ||
HandleCaptureLost ( ) : void | ||
HandleFocusGained ( ) : void | ||
HandleFocusLost ( ) : void | ||
HandleKeyEvent ( SystemEvent e, Keys key, bool down, bool &updateVisuals ) : string | ||
HandleMouseEnter ( ) : void | ||
HandleMouseEvent ( int deltaX, int deltaY, bool &updateVisuals ) : string | ||
HandleMouseExit ( ) : void | ||
Init ( ) : void | ||
ParseEmitOperation ( |
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ParseEmitOperation ( |
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ParseExpressionPriority ( |
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ParseRegisterEntry ( string name, |
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ParseScript ( |
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ParseScriptEntry ( |
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ParseTerm ( |
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RestoreExpressionParseState ( ) : void | ||
SaveExpressionParseState ( ) : void | ||
SetupBackground ( ) : void | ||
SetupTransforms ( float x, float y ) : void | ||
Time ( ) : void | ||
Transition ( ) : void | ||
UpdateVariables ( ) : void | ||
idWindow ( ) : System |
public Activate ( bool activate, string &act ) : void | ||
activate | bool | |
act | string | |
리턴 | void |
public AddDefinedVariable ( |
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var | ||
리턴 | void |
public AddTransition ( |
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dest | ||
from | Vector4 | |
to | Vector4 | |
time | int | |
accelTime | float | |
decelTime | float | |
리턴 | void |
public AddUpdateVariable ( |
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var | ||
리턴 | void |
public Contains ( idRectangle rect, float x, float y ) : bool | ||
rect | idRectangle | |
x | float | |
y | float | |
리턴 | bool |
protected DrawBackground ( idRectangle drawRect ) : void | ||
drawRect | idRectangle | |
리턴 | void |
public EvaluateRegisters ( int test, bool force ) : float | ||
test | int | |
force | bool | |
리턴 | float |
public EvaluateRegisters ( float ®isters ) : void | ||
registers | float | |
리턴 | void |
public FindChildByName ( string name ) : |
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name | string | |
리턴 |
public GetVariableByName ( string name ) : |
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name | string | |
리턴 |
public GetVariableByName ( string name, bool fixup ) : |
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name | string | |
fixup | bool | |
리턴 |
public GetVariableByName ( string name, bool fixup, |
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name | string | |
fixup | bool | |
owner | ||
리턴 |
public HandleBuddyUpdate ( |
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buddy | ||
리턴 | void |
public HandleEvent ( SystemEvent e, bool &updateVisuals ) : string | ||
e | SystemEvent | |
updateVisuals | bool | |
리턴 | string |
public InsertChild ( |
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window | ||
before | ||
리턴 | bool |
public Parse ( |
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parser | ||
rebuild | bool | |
리턴 | bool |
public ParseExpression ( |
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parser | ||
리턴 | int |
public ParseExpression ( |
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parser | ||
var | ||
리턴 | int |
public ParseExpression ( |
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parser | ||
var | ||
component | int | |
리턴 | int |
protected ParseInternalVariable ( string name, |
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name | string | |
parser | ||
리턴 | bool |
protected ParseString ( |
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parser | ||
리턴 | string |
protected RouteMouseCoordinates ( float x, float y ) : string | ||
x | float | |
y | float | |
리턴 | string |
public RunScriptList ( |
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list | ||
리턴 | bool |
public SetFocus ( |
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window | ||
scripts | bool | |
리턴 |
public idWindow ( idUserInterface gui, idDeviceContext context ) : System | ||
gui | idUserInterface | |
context | idDeviceContext | |
리턴 | System |
protected idMaterial,idTech4.Renderer _background | ||
리턴 |
protected idWinBackground,idTech4.UI _backgroundName | ||
리턴 |