메소드 | 설명 | |
---|---|---|
CreateFrame ( int currentTime, bool force ) : bool | ||
ForceUpdate ( ) : void | ||
GetBounds ( int currentTime, idBounds &bounds ) : bool | ||
GetJoints ( ) : idTech4.Geometry.idJointMatrix[] | ||
SetModel ( string modelName ) : |
||
idAnimator ( idEntity entity ) : System |
메소드 | 설명 | |
---|---|---|
FreeData ( ) : void |
public CreateFrame ( int currentTime, bool force ) : bool | ||
currentTime | int | |
force | bool | |
리턴 | bool |
public GetBounds ( int currentTime, idBounds &bounds ) : bool | ||
currentTime | int | |
bounds | idBounds | |
리턴 | bool |
public GetJoints ( ) : idTech4.Geometry.idJointMatrix[] | ||
리턴 | idTech4.Geometry.idJointMatrix[] |
public SetModel ( string modelName ) : |
||
modelName | string | |
리턴 |