C# 클래스 hyades.MeshReader

파일 보기 프로젝트 열기: zfedoran/bubblebound 1 사용 예제들

공개 메소드들

메소드 설명
ExtractTrianglesFrom ( Model model, List vertices, List indices, Matrix world ) : void

비공개 메소드들

메소드 설명
ExtractModelMeshData ( Microsoft.Xna.Framework.Graphics.ModelMesh mesh, Matrix &transform, List vertices, List indices ) : void

Get all the triangles from all mesh parts

ExtractModelMeshPartData ( Microsoft.Xna.Framework.Graphics.ModelMeshPart meshPart, Matrix &transform, List vertices, List indices ) : void

Get all the triangles from each mesh part (Changed for XNA 4)

GetAbsoluteTransform ( Microsoft.Xna.Framework.Graphics.ModelBone bone ) : Matrix

Transform by a bone position or Identity if no bone is supplied

메소드 상세

ExtractTrianglesFrom() 공개 정적인 메소드

public static ExtractTrianglesFrom ( Model model, List vertices, List indices, Matrix world ) : void
model Microsoft.Xna.Framework.Graphics.Model
vertices List
indices List
world Matrix
리턴 void