메소드 | 설명 | |
---|---|---|
Draw ( GraphicsDevice device, Camera camera ) : void | ||
UnrestrictedPlayer ( InputDevice input ) : System | ||
Update ( double elapsed ) : void |
public Draw ( GraphicsDevice device, Camera camera ) : void | ||
device | GraphicsDevice | |
camera | Camera | |
리턴 | void |
public UnrestrictedPlayer ( InputDevice input ) : System | ||
input | InputDevice | |
리턴 | System |