Méthode | Description | |
---|---|---|
Draw ( GraphicsDevice device, Camera camera ) : void | ||
UnrestrictedPlayer ( InputDevice input ) : System | ||
Update ( double elapsed ) : void |
public Draw ( GraphicsDevice device, Camera camera ) : void | ||
device | GraphicsDevice | |
camera | Camera | |
Résultat | void |
public UnrestrictedPlayer ( InputDevice input ) : System | ||
input | InputDevice | |
Résultat | System |