메소드 | 설명 | |
---|---|---|
Begin ( [ player, [ op ) : bool | ||
End ( ) : void | ||
NextBlock ( [ op ) : Block |
메소드 | 설명 | |
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AbstractPerlinNoiseBrush ( ) : System | ||
AbstractPerlinNoiseBrush ( Block oneBlock, int ratio ) : System | ||
AbstractPerlinNoiseBrush ( [ other ) : System | ||
MapAllValues ( float rawValues ) : bool | ||
MapValue ( float rawValue ) : float |
protected AbstractPerlinNoiseBrush ( Block oneBlock, int ratio ) : System | ||
oneBlock | Block | |
ratio | int | |
리턴 | System |
protected AbstractPerlinNoiseBrush ( [ other ) : System | ||
other | [ | |
리턴 | System |
protected abstract MapAllValues ( float rawValues ) : bool | ||
rawValues | float | |
리턴 | bool |
protected abstract MapValue ( float rawValue ) : float | ||
rawValue | float | |
리턴 | float |