Метод | Описание | |
---|---|---|
Begin ( [ player, [ op ) : bool | ||
End ( ) : void | ||
NextBlock ( [ op ) : Block |
Метод | Описание | |
---|---|---|
AbstractPerlinNoiseBrush ( ) : System | ||
AbstractPerlinNoiseBrush ( Block oneBlock, int ratio ) : System | ||
AbstractPerlinNoiseBrush ( [ other ) : System | ||
MapAllValues ( float rawValues ) : bool | ||
MapValue ( float rawValue ) : float |
protected AbstractPerlinNoiseBrush ( ) : System | ||
Результат | System |
protected AbstractPerlinNoiseBrush ( Block oneBlock, int ratio ) : System | ||
oneBlock | Block | |
ratio | int | |
Результат | System |
protected AbstractPerlinNoiseBrush ( [ other ) : System | ||
other | [ | |
Результат | System |
protected abstract MapAllValues ( float rawValues ) : bool | ||
rawValues | float | |
Результат | bool |
protected abstract MapValue ( float rawValue ) : float | ||
rawValue | float | |
Результат | float |