C# 클래스 entity.Renderers.CollisionViewer

The collision viewer.
상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: troymac1ure/Entity 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
keyboard Microsoft.DirectX.DirectInput.Microsoft.DirectX.Direct3D.Device

공개 메소드들

메소드 설명
CollisionViewer ( coll tempcoll, Map map ) : System

Initializes a new instance of the CollisionViewer class.

InitializeGraphics ( ) : bool

The initialize graphics.

LoadMesh ( ) : void

The load mesh.

Main ( ) : void

The main entry point for the application.

OnResetDevice ( object sender, EventArgs e ) : void

The on reset device.

보호된 메소드들

메소드 설명
OnKeyPress ( KeyPressEventArgs e ) : void

The on key press.

OnPaint ( PaintEventArgs e ) : void

The on paint.

OnResize ( EventArgs e ) : void

The on resize.

비공개 메소드들

메소드 설명
BSPCollisionViewer_MouseDown ( object sender, MouseEventArgs e ) : void

The bsp collision viewer_ mouse down.

InitializeComponent ( ) : void

The initialize component.

ModelViewer_MouseDown ( object sender, MouseEventArgs e ) : void

The model viewer_ mouse down.

ModelViewer_MouseUp ( object sender, MouseEventArgs e ) : void

The model viewer_ mouse up.

Render ( ) : void

The render.

SetupMatrices ( ) : void

The setup matrices.

checkKeys ( ) : void

The check keys.

메소드 상세

CollisionViewer() 공개 메소드

Initializes a new instance of the CollisionViewer class.
public CollisionViewer ( coll tempcoll, Map map ) : System
tempcoll HaloMap.H2MetaContainers.coll The tempcoll.
map HaloMap.Map.Map The map.
리턴 System

InitializeGraphics() 공개 메소드

The initialize graphics.
public InitializeGraphics ( ) : bool
리턴 bool

LoadMesh() 공개 메소드

The load mesh.
public LoadMesh ( ) : void
리턴 void

Main() 공개 메소드

The main entry point for the application.
public Main ( ) : void
리턴 void

OnKeyPress() 보호된 메소드

The on key press.
protected OnKeyPress ( KeyPressEventArgs e ) : void
e System.Windows.Forms.KeyPressEventArgs The e.
리턴 void

OnPaint() 보호된 메소드

The on paint.
protected OnPaint ( PaintEventArgs e ) : void
e PaintEventArgs The e.
리턴 void

OnResetDevice() 공개 메소드

The on reset device.
public OnResetDevice ( object sender, EventArgs e ) : void
sender object The sender.
e System.EventArgs The e.
리턴 void

OnResize() 보호된 메소드

The on resize.
protected OnResize ( EventArgs e ) : void
e System.EventArgs The e.
리턴 void

프로퍼티 상세

keyboard 공개적으로 프로퍼티

The keyboard.
public Microsoft.DirectX.DirectInput.Microsoft.DirectX.Direct3D.Device keyboard
리턴 Microsoft.DirectX.DirectInput.Microsoft.DirectX.Direct3D.Device