Property | Type | Description | |
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keyboard | Microsoft.DirectX.DirectInput.Microsoft.DirectX.Direct3D.Device |
Method | Description | |
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CollisionViewer ( |
Initializes a new instance of the CollisionViewer class.
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InitializeGraphics ( ) : bool |
The initialize graphics.
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LoadMesh ( ) : void |
The load mesh.
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Main ( ) : void |
The main entry point for the application.
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OnResetDevice ( object sender, |
The on reset device.
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Method | Description | |
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OnKeyPress ( |
The on key press.
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OnPaint ( PaintEventArgs e ) : void |
The on paint.
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OnResize ( |
The on resize.
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Method | Description | |
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BSPCollisionViewer_MouseDown ( object sender, MouseEventArgs e ) : void |
The bsp collision viewer_ mouse down.
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InitializeComponent ( ) : void |
The initialize component.
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ModelViewer_MouseDown ( object sender, MouseEventArgs e ) : void |
The model viewer_ mouse down.
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ModelViewer_MouseUp ( object sender, MouseEventArgs e ) : void |
The model viewer_ mouse up.
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Render ( ) : void |
The render.
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SetupMatrices ( ) : void |
The setup matrices.
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checkKeys ( ) : void |
The check keys.
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public CollisionViewer ( |
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tempcoll | The tempcoll. | |
map | The map. | |
return | System |
protected OnKeyPress ( |
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e | The e. | |
return | void |
protected OnPaint ( PaintEventArgs e ) : void | ||
e | PaintEventArgs | The e. |
return | void |
public OnResetDevice ( object sender, |
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sender | object | The sender. |
e | The e. | |
return | void |
protected OnResize ( |
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e | The e. | |
return | void |