프로퍼티 | 타입 | 설명 | |
---|---|---|---|
zoomEnabled | bool |
메소드 | 설명 | |
---|---|---|
Init ( |
||
LinePlaneIntersection ( Vector3 &intersection, Vector3 linePoint, Vector3 lineVec, Vector3 planeNormal, Vector3 planePoint ) : bool | ||
RotateCamera ( Vector3 point, Vector3 axis, float angle, float time ) : IEnumerator | ||
SetVectorLength ( Vector3 vector, float size ) : Vector3 | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
CameraOrthoSize ( ) : float | ||
RotateCamera ( bool rotateLeft ) : void | ||
UpdateDragging ( ) : void | ||
ZoomInOut ( bool zoomIn ) : void | ||
setDragEnabled ( bool selected ) : void |
public static LinePlaneIntersection ( Vector3 &intersection, Vector3 linePoint, Vector3 lineVec, Vector3 planeNormal, Vector3 planePoint ) : bool | ||
intersection | Vector3 | |
linePoint | Vector3 | |
lineVec | Vector3 | |
planeNormal | Vector3 | |
planePoint | Vector3 | |
리턴 | bool |
public RotateCamera ( Vector3 point, Vector3 axis, float angle, float time ) : IEnumerator | ||
point | Vector3 | |
axis | Vector3 | |
angle | float | |
time | float | |
리턴 | IEnumerator |
public static SetVectorLength ( Vector3 vector, float size ) : Vector3 | ||
vector | Vector3 | |
size | float | |
리턴 | Vector3 |