C# 클래스 ctac.Bezier

파일 보기 프로젝트 열기: dshook/centauri-tac

공개 메소드들

메소드 설명
GetFirstDerivative ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3
GetPoint ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3

메소드 상세

GetFirstDerivative() 공개 정적인 메소드

public static GetFirstDerivative ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3
p0 UnityEngine.Vector3
p1 UnityEngine.Vector3
p2 UnityEngine.Vector3
p3 UnityEngine.Vector3
t float
리턴 UnityEngine.Vector3

GetPoint() 공개 정적인 메소드

public static GetPoint ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3
p0 UnityEngine.Vector3
p1 UnityEngine.Vector3
p2 UnityEngine.Vector3
p3 UnityEngine.Vector3
t float
리턴 UnityEngine.Vector3