메소드 | 설명 | |
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DrawCircle ( Location center, float radius, System.Color innerColor, System.Color outerColor, int complexity = 24, bool isFilled = true ) : void | ||
DrawLine ( Location from, Location to, System.Color color ) : void | ||
Initialize ( |
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OnLostDevice ( ) : void | ||
OnResetDevice ( ) : void | ||
Pulse ( ) : void | ||
RegisterResource ( IResource source ) : void |
메소드 | 설명 | |
---|---|---|
InternalRender ( System.Vector3 target ) : void |
public static DrawCircle ( Location center, float radius, System.Color innerColor, System.Color outerColor, int complexity = 24, bool isFilled = true ) : void | ||
center | Location | |
radius | float | |
innerColor | System.Color | |
outerColor | System.Color | |
complexity | int | |
isFilled | bool | |
리턴 | void |
public static DrawLine ( Location from, Location to, System.Color color ) : void | ||
from | Location | |
to | Location | |
color | System.Color | |
리턴 | void |
public static Initialize ( |
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devicePointer | ||
리턴 | void |
public static RegisterResource ( IResource source ) : void | ||
source | IResource | |
리턴 | void |