C# Class cleanCore.D3D.Rendering

Afficher le fichier Open project: Vipeax/cleanLayer Class Usage Examples

Méthodes publiques

Méthode Description
DrawCircle ( Location center, float radius, System.Color innerColor, System.Color outerColor, int complexity = 24, bool isFilled = true ) : void
DrawLine ( Location from, Location to, System.Color color ) : void
Initialize ( IntPtr devicePointer ) : void
OnLostDevice ( ) : void
OnResetDevice ( ) : void
Pulse ( ) : void
RegisterResource ( IResource source ) : void

Private Methods

Méthode Description
InternalRender ( System.Vector3 target ) : void

Method Details

DrawCircle() public static méthode

public static DrawCircle ( Location center, float radius, System.Color innerColor, System.Color outerColor, int complexity = 24, bool isFilled = true ) : void
center Location
radius float
innerColor System.Color
outerColor System.Color
complexity int
isFilled bool
Résultat void

DrawLine() public static méthode

public static DrawLine ( Location from, Location to, System.Color color ) : void
from Location
to Location
color System.Color
Résultat void

Initialize() public static méthode

public static Initialize ( IntPtr devicePointer ) : void
devicePointer System.IntPtr
Résultat void

OnLostDevice() public static méthode

public static OnLostDevice ( ) : void
Résultat void

OnResetDevice() public static méthode

public static OnResetDevice ( ) : void
Résultat void

Pulse() public static méthode

public static Pulse ( ) : void
Résultat void

RegisterResource() public static méthode

public static RegisterResource ( IResource source ) : void
source IResource
Résultat void