C# 클래스 ani_GroceryShopping.OverridedFridge_Have.Definition

상속: Fridge_Have.Definition
파일 보기 프로젝트 열기: Chain-Reaction/NRaas 1 사용 예제들

공개 메소드들

메소드 설명
AddInteractions ( InteractionObjectPair iop, Sim sim, Fridge fridge, List results ) : void
Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Fridge_Have>.FoodMenuInteractionDefinition
CreateInstance ( InteractionInstanceParameters &parameters ) : InteractionInstance
Definition ( ) : System
Definition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : System
SpecificTest ( Sim a, Fridge target, bool isAutonomous, GreyedOutTooltipCallback &greyedOutTooltipCallback ) : bool

메소드 상세

AddInteractions() 공개 메소드

public AddInteractions ( InteractionObjectPair iop, Sim sim, Fridge fridge, List results ) : void
iop InteractionObjectPair
sim Sim
fridge Fridge
results List
리턴 void

Create() 공개 메소드

public Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Fridge_Have>.FoodMenuInteractionDefinition
menuText string
recipe Recipe
menuPath string
objectClickedOn GameObject
destination Recipe
quantity Recipe
repetition Recipe
bWasHaveSomething bool
cost int
리턴 Fridge_Have>.FoodMenuInteractionDefinition

CreateInstance() 공개 메소드

public CreateInstance ( InteractionInstanceParameters &parameters ) : InteractionInstance
parameters InteractionInstanceParameters
리턴 InteractionInstance

Definition() 공개 메소드

public Definition ( ) : System
리턴 System

Definition() 공개 메소드

public Definition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : System
menuText string
recipe Recipe
menuPath string
objectClickedOn GameObject
destination Recipe
quantity Recipe
repetition Recipe
bWasHaveSomething bool
cost int
리턴 System

SpecificTest() 공개 메소드

public SpecificTest ( Sim a, Fridge target, bool isAutonomous, GreyedOutTooltipCallback &greyedOutTooltipCallback ) : bool
a Sim
target Fridge
isAutonomous bool
greyedOutTooltipCallback GreyedOutTooltipCallback
리턴 bool