C# Class ani_GroceryShopping.OverridedFridge_Have.Definition

Inheritance: Fridge_Have.Definition
Mostra file Open project: Chain-Reaction/NRaas Class Usage Examples

Public Methods

Method Description
AddInteractions ( InteractionObjectPair iop, Sim sim, Fridge fridge, List results ) : void
Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Fridge_Have>.FoodMenuInteractionDefinition
CreateInstance ( InteractionInstanceParameters &parameters ) : InteractionInstance
Definition ( ) : System
Definition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : System
SpecificTest ( Sim a, Fridge target, bool isAutonomous, GreyedOutTooltipCallback &greyedOutTooltipCallback ) : bool

Method Details

AddInteractions() public method

public AddInteractions ( InteractionObjectPair iop, Sim sim, Fridge fridge, List results ) : void
iop InteractionObjectPair
sim Sim
fridge Fridge
results List
return void

Create() public method

public Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Fridge_Have>.FoodMenuInteractionDefinition
menuText string
recipe Recipe
menuPath string
objectClickedOn GameObject
destination Recipe
quantity Recipe
repetition Recipe
bWasHaveSomething bool
cost int
return Fridge_Have>.FoodMenuInteractionDefinition

CreateInstance() public method

public CreateInstance ( InteractionInstanceParameters &parameters ) : InteractionInstance
parameters InteractionInstanceParameters
return InteractionInstance

Definition() public method

public Definition ( ) : System
return System

Definition() public method

public Definition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : System
menuText string
recipe Recipe
menuPath string
objectClickedOn GameObject
destination Recipe
quantity Recipe
repetition Recipe
bWasHaveSomething bool
cost int
return System

SpecificTest() public method

public SpecificTest ( Sim a, Fridge target, bool isAutonomous, GreyedOutTooltipCallback &greyedOutTooltipCallback ) : bool
a Sim
target Fridge
isAutonomous bool
greyedOutTooltipCallback GreyedOutTooltipCallback
return bool