C# 클래스 andengine.entity.scene.CameraScene

상속: Scene
파일 보기 프로젝트 열기: jamesburton/AndEngine.net

보호된 프로퍼티들

프로퍼티 타입 설명
mCamera andengine.engine.camera.Camera

공개 메소드들

메소드 설명
CameraScene ( int pLayerCount )
CameraScene ( int pLayerCount, andengine.engine.camera.Camera pCamera )
CenterShapeInCamera ( andengine.entity.shape.Shape pShape ) : void
GetCamera ( ) : andengine.engine.camera.Camera
OnSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
SetCamera ( andengine.engine.camera.Camera pCamera ) : void
centerShapeInCameraHorizontally ( andengine.entity.shape.Shape pShape ) : void
centerShapeInCameraVertically ( andengine.entity.shape.Shape pShape ) : void

보호된 메소드들

메소드 설명
OnChildSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
OnManagedDraw ( Javax.Microedition.Khronos.Opengles.IGL10 pGL, andengine.engine.camera.Camera pCamera ) : void

메소드 상세

CameraScene() 공개 메소드

public CameraScene ( int pLayerCount )
pLayerCount int

CameraScene() 공개 메소드

public CameraScene ( int pLayerCount, andengine.engine.camera.Camera pCamera )
pLayerCount int
pCamera andengine.engine.camera.Camera

CenterShapeInCamera() 공개 메소드

public CenterShapeInCamera ( andengine.entity.shape.Shape pShape ) : void
pShape andengine.entity.shape.Shape
리턴 void

GetCamera() 공개 메소드

public GetCamera ( ) : andengine.engine.camera.Camera
리턴 andengine.engine.camera.Camera

OnChildSceneTouchEvent() 보호된 메소드

protected OnChildSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
pSceneTouchEvent andengine.input.touch.TouchEvent
리턴 bool

OnManagedDraw() 보호된 메소드

protected OnManagedDraw ( Javax.Microedition.Khronos.Opengles.IGL10 pGL, andengine.engine.camera.Camera pCamera ) : void
pGL Javax.Microedition.Khronos.Opengles.IGL10
pCamera andengine.engine.camera.Camera
리턴 void

OnSceneTouchEvent() 공개 메소드

public OnSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
pSceneTouchEvent andengine.input.touch.TouchEvent
리턴 bool

SetCamera() 공개 메소드

public SetCamera ( andengine.engine.camera.Camera pCamera ) : void
pCamera andengine.engine.camera.Camera
리턴 void

centerShapeInCameraHorizontally() 공개 메소드

public centerShapeInCameraHorizontally ( andengine.entity.shape.Shape pShape ) : void
pShape andengine.entity.shape.Shape
리턴 void

centerShapeInCameraVertically() 공개 메소드

public centerShapeInCameraVertically ( andengine.entity.shape.Shape pShape ) : void
pShape andengine.entity.shape.Shape
리턴 void

프로퍼티 상세

mCamera 보호되어 있는 프로퍼티

protected andengine.engine.camera.Camera mCamera
리턴 andengine.engine.camera.Camera