C# Class andengine.entity.scene.CameraScene

Inheritance: Scene
ファイルを表示 Open project: jamesburton/AndEngine.net

Protected Properties

Property Type Description
mCamera andengine.engine.camera.Camera

Public Methods

Method Description
CameraScene ( int pLayerCount )
CameraScene ( int pLayerCount, andengine.engine.camera.Camera pCamera )
CenterShapeInCamera ( andengine.entity.shape.Shape pShape ) : void
GetCamera ( ) : andengine.engine.camera.Camera
OnSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
SetCamera ( andengine.engine.camera.Camera pCamera ) : void
centerShapeInCameraHorizontally ( andengine.entity.shape.Shape pShape ) : void
centerShapeInCameraVertically ( andengine.entity.shape.Shape pShape ) : void

Protected Methods

Method Description
OnChildSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
OnManagedDraw ( Javax.Microedition.Khronos.Opengles.IGL10 pGL, andengine.engine.camera.Camera pCamera ) : void

Method Details

CameraScene() public method

public CameraScene ( int pLayerCount )
pLayerCount int

CameraScene() public method

public CameraScene ( int pLayerCount, andengine.engine.camera.Camera pCamera )
pLayerCount int
pCamera andengine.engine.camera.Camera

CenterShapeInCamera() public method

public CenterShapeInCamera ( andengine.entity.shape.Shape pShape ) : void
pShape andengine.entity.shape.Shape
return void

GetCamera() public method

public GetCamera ( ) : andengine.engine.camera.Camera
return andengine.engine.camera.Camera

OnChildSceneTouchEvent() protected method

protected OnChildSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
pSceneTouchEvent andengine.input.touch.TouchEvent
return bool

OnManagedDraw() protected method

protected OnManagedDraw ( Javax.Microedition.Khronos.Opengles.IGL10 pGL, andengine.engine.camera.Camera pCamera ) : void
pGL Javax.Microedition.Khronos.Opengles.IGL10
pCamera andengine.engine.camera.Camera
return void

OnSceneTouchEvent() public method

public OnSceneTouchEvent ( andengine.input.touch.TouchEvent pSceneTouchEvent ) : bool
pSceneTouchEvent andengine.input.touch.TouchEvent
return bool

SetCamera() public method

public SetCamera ( andengine.engine.camera.Camera pCamera ) : void
pCamera andengine.engine.camera.Camera
return void

centerShapeInCameraHorizontally() public method

public centerShapeInCameraHorizontally ( andengine.entity.shape.Shape pShape ) : void
pShape andengine.entity.shape.Shape
return void

centerShapeInCameraVertically() public method

public centerShapeInCameraVertically ( andengine.entity.shape.Shape pShape ) : void
pShape andengine.entity.shape.Shape
return void

Property Details

mCamera protected_oe property

protected andengine.engine.camera.Camera mCamera
return andengine.engine.camera.Camera