C# 클래스 WaveFrogger.Services.AnimationService

상속: Service
파일 보기 프로젝트 열기: WaveEngine/QuickStarters 1 사용 예제들

공개 메소드들

메소드 설명
CreateDeadAnimation ( System.Entity entity, Transform3D transform, System.Vector3 to ) : IGameAction
CreateFallAnimation ( System.Entity entity, Transform3D transform ) : IGameAction
CreateIdleAnimation ( System.Entity entity, double lapse ) : IGameAction
CreatePulseAnimation ( System.Entity entity, double lapse ) : IGameAction

메소드 상세

CreateDeadAnimation() 공개 메소드

public CreateDeadAnimation ( System.Entity entity, Transform3D transform, System.Vector3 to ) : IGameAction
entity System.Entity
transform Transform3D
to System.Vector3
리턴 IGameAction

CreateFallAnimation() 공개 메소드

public CreateFallAnimation ( System.Entity entity, Transform3D transform ) : IGameAction
entity System.Entity
transform Transform3D
리턴 IGameAction

CreateIdleAnimation() 공개 메소드

public CreateIdleAnimation ( System.Entity entity, double lapse ) : IGameAction
entity System.Entity
lapse double
리턴 IGameAction

CreatePulseAnimation() 공개 메소드

public CreatePulseAnimation ( System.Entity entity, double lapse ) : IGameAction
entity System.Entity
lapse double
리턴 IGameAction