C# 클래스 WaveEngine.Components.Graphics2D.QuadRenderer

Drawable for spare quads.
상속: Drawable2D
파일 보기 프로젝트 열기: WaveEngine/Components

보호된 프로퍼티들

프로퍼티 타입 설명
disposed bool

공개 메소드들

메소드 설명
Draw ( System.TimeSpan gameTime ) : void

Allows to perform custom drawing.

This method will only be called if all the following points are true: The parent of the owner Entity of the Drawable cascades its visibility to its children and it is visible. The Drawable is active. The owner Entity of the Drawable is active and visible.

QuadRenderer ( ) : System

Initializes a new instance of the QuadRenderer class.

QuadRenderer ( System.Vector2 texcoord1, System.Vector2 texcoord2 ) : System

Initializes a new instance of the QuadRenderer class.

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Releases unmanaged and - optionally - managed resources.

Initialize ( ) : void

Performs further custom initialization for this instance.

비공개 메소드들

메소드 설명
RefreshQuadMesh ( ) : void

Refresh the quad mesh

메소드 상세

Dispose() 보호된 메소드

Releases unmanaged and - optionally - managed resources.
protected Dispose ( bool disposing ) : void
disposing bool true to release both managed and unmanaged resources; false to release only unmanaged resources.
리턴 void

Draw() 공개 메소드

Allows to perform custom drawing.
This method will only be called if all the following points are true: The parent of the owner Entity of the Drawable cascades its visibility to its children and it is visible. The Drawable is active. The owner Entity of the Drawable is active and visible.
public Draw ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The elapsed game time.
리턴 void

Initialize() 보호된 메소드

Performs further custom initialization for this instance.
protected Initialize ( ) : void
리턴 void

QuadRenderer() 공개 메소드

Initializes a new instance of the QuadRenderer class.
public QuadRenderer ( ) : System
리턴 System

QuadRenderer() 공개 메소드

Initializes a new instance of the QuadRenderer class.
public QuadRenderer ( System.Vector2 texcoord1, System.Vector2 texcoord2 ) : System
texcoord1 System.Vector2 The texcoord1.
texcoord2 System.Vector2 The texcoord2.
리턴 System

프로퍼티 상세

disposed 보호되어 있는 프로퍼티

The disposed
protected bool disposed
리턴 bool