Property | Type | Description | |
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disposed | bool |
Method | Description | |
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Draw ( System.TimeSpan gameTime ) : void |
Allows to perform custom drawing. This method will only be called if all the following points are true: |
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QuadRenderer ( ) : System |
Initializes a new instance of the QuadRenderer class.
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QuadRenderer ( System.Vector2 texcoord1, System.Vector2 texcoord2 ) : System |
Initializes a new instance of the QuadRenderer class.
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Method | Description | |
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Dispose ( bool disposing ) : void |
Releases unmanaged and - optionally - managed resources.
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Initialize ( ) : void |
Performs further custom initialization for this instance.
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Method | Description | |
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RefreshQuadMesh ( ) : void |
Refresh the quad mesh
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
return | void |
public Draw ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The elapsed game time. |
return | void |
public QuadRenderer ( System.Vector2 texcoord1, System.Vector2 texcoord2 ) : System | ||
texcoord1 | System.Vector2 | The texcoord1. |
texcoord2 | System.Vector2 | The texcoord2. |
return | System |