C# 클래스 WaveEngine.Components.GameActions.RotateTo3DGameAction

Game action that rotates an entity 3D.
상속: Vector3AnimationGameAction
파일 보기 프로젝트 열기: WaveEngine/Components 1 사용 예제들

공개 메소드들

메소드 설명
RotateTo3DGameAction ( System.Entity entity, System.Vector3 to, System.TimeSpan time, EaseFunction ease = EaseFunction.None, bool local = false ) : System

Initializes a new instance of the RotateTo3DGameAction class.

보호된 메소드들

메소드 설명
PerformRun ( ) : void

Performs the run operation

비공개 메소드들

메소드 설명
LocalRotateAction ( System.Vector3 delta ) : void

Local Rotate action

RotateAction ( System.Vector3 delta ) : void

Rotate action

메소드 상세

PerformRun() 보호된 메소드

Performs the run operation
protected PerformRun ( ) : void
리턴 void

RotateTo3DGameAction() 공개 메소드

Initializes a new instance of the RotateTo3DGameAction class.
public RotateTo3DGameAction ( System.Entity entity, System.Vector3 to, System.TimeSpan time, EaseFunction ease = EaseFunction.None, bool local = false ) : System
entity System.Entity The target entity
to System.Vector3 The target rotation
time System.TimeSpan Animation duration
ease EaseFunction The ease function
local bool If the rotation is in local coordinates
리턴 System