C# 클래스 WWActorEdit.Forms.ExitEditor

파일 보기 프로젝트 열기: pho/WindViewer 1 사용 예제들

공개 메소드들

메소드 설명
ExitEditor ( MainForm mainForm ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadDZSForStage ( ZeldaArc stage ) : void

This is temporary until we replace out the main form's version of the DZS loading stuff. Sorry!

RoomExitEditor_Load ( object sender, EventArgs e ) : void
UpdateSclsControlsFromFile ( ) : void

Call this when you want to read the current _sclsChunk and update the UI controls.

cancelButton_Click ( object sender, EventArgs e ) : void

Close the form when the user clicks Cancel.

saveButton_Click ( object sender, EventArgs e ) : void
sclsDestName_TextChanged ( object sender, EventArgs e ) : void

Called when the user changes the text of the destination name.

sclsDropdown_SelectedIndexChanged ( object sender, EventArgs e ) : void

Called when the user changes the scls Dropdown.

sclsIndex_ValueChanged ( object sender, EventArgs e ) : void

Called when any of the numeric input boxes change on the Exit Editor.

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

ExitEditor() 공개 메소드

public ExitEditor ( MainForm mainForm ) : System
mainForm MainForm
리턴 System