Method | Description | |
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ExitEditor ( MainForm mainForm ) : System |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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LoadDZSForStage ( ZeldaArc stage ) : void |
This is temporary until we replace out the main form's version of the DZS loading stuff. Sorry!
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RoomExitEditor_Load ( object sender, EventArgs e ) : void | ||
UpdateSclsControlsFromFile ( ) : void |
Call this when you want to read the current _sclsChunk and update the UI controls.
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cancelButton_Click ( object sender, EventArgs e ) : void |
Close the form when the user clicks Cancel.
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saveButton_Click ( object sender, EventArgs e ) : void | ||
sclsDestName_TextChanged ( object sender, EventArgs e ) : void |
Called when the user changes the text of the destination name.
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sclsDropdown_SelectedIndexChanged ( object sender, EventArgs e ) : void |
Called when the user changes the scls Dropdown.
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sclsIndex_ValueChanged ( object sender, EventArgs e ) : void |
Called when any of the numeric input boxes change on the Exit Editor.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public ExitEditor ( MainForm mainForm ) : System | ||
mainForm | MainForm | |
return | System |