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Authenticate ( string password ) : bool |
Use a password to authenticate with a VNC Host. NOTE: This is only necessary if Connect() returns TRUE.
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Connect ( string host ) : bool |
Connect to a VNC Host and determine which type of Authentication it uses. If the host uses Password Authentication, a call to Authenticate() will be required. Default Display and Port numbers are used.
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Connect ( string host, int display ) : bool |
Connect to a VNC Host and determine which type of Authentication it uses. If the host uses Password Authentication, a call to Authenticate() will be required. The Port number is calculated based on the Display.
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Connect ( string host, int display, int port ) : bool | ||
Connect ( string host, int display, int port, bool viewOnly ) : bool |
Connect to a VNC Host and determine which type of Authentication it uses. If the host uses Password Authentication, a call to Authenticate() will be required.
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Disconnect ( ) : void |
Stops sending requests for updates and disconnects from the remote host. You must call Connect() again if you wish to re-establish a connection.
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Initialize ( ) : void |
Finish setting-up protocol with VNC Host. Should be called after Connect and Authenticate (if password required).
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Listen ( string host, int port, bool viewOnly ) : void |
Wait for a connection from VNC Server.
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RequestScreenUpdate ( bool refreshFullScreen ) : void |
Requests that the remote host send a screen update. RequestScreenUpdate needs to be called whenever the client screen needs to be updated to reflect the state of the remote desktop. Typically you only need to have a particular region of the screen updated and can still use the rest of the pixels on the client-side (i.e., when moving the mouse pointer, only the area around the pointer changes). Therefore, you should almost always set refreshFullScreen to FALSE. If the client-side image becomes corrupted, call RequestScreenUpdate with refreshFullScreen set to TRUE to get the complete image sent again. |
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SetInputMode ( bool viewOnly ) : void |
Changes the input mode to view-only or interactive.
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StartUpdates ( ) : void |
Begin getting updates from the VNC Server. This will continue until StopUpdates() is called. NOTE: this must be called after Connect().
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StopListen ( ) : void | ||
VncClient ( ) : System | ||
WriteClientCutText ( string text ) : void | ||
WriteKeyboardEvent ( uint keysym, bool pressed ) : void | ||
WritePointerEvent ( byte buttonMask, Point point ) : void |
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EncryptChallenge ( string password, byte challenge ) : byte[] |
Encrypts a challenge using the specified password. See RFB Protocol Document v. 3.8 section 6.2.2.
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GetSupportedSecurityType ( byte types ) : byte |
Examines a list of Security Types supported by a VNC Server and chooses one that the Client supports. See 6.1.2 of the RFB Protocol document v. 3.8.
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OnConnectionLost ( ) : void | ||
OnServerCutText ( ) : void | ||
PerformVncAuthentication ( string password ) : void |
Performs VNC Authentication using VNC DES encryption. See the RFB Protocol doc 6.2.2.
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Beep ( int freq, int duration ) : bool | ||
CheckIfThreadDone ( ) : bool | ||
ConnectCore ( string host, int display, int &port, bool viewOnly, bool connectFromClient ) : bool |
Main Function for Connect Process.
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ConnectedFromServerEventHandler ( object sender, |
EventHandler for event "ConnectedFromServer"
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DoHandShake ( ) : bool | ||
FailedToListenHandler ( object sender, |
EventHandler for event "FailedToListen"
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GetRfbUpdates ( ) : void |
Worker thread lives here and processes protocol messages infinitely, triggering events or other actions as necessary.
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public Authenticate ( string password ) : bool | ||
password | string | The password to use. |
리턴 | bool |
public Connect ( string host ) : bool | ||
host | string | The IP Address or Host Name of the VNC Host. |
리턴 | bool |
public Connect ( string host, int display ) : bool | ||
host | string | The IP Address or Host Name of the VNC Host. |
display | int | The Display number (used on Unix hosts). |
리턴 | bool |
public Connect ( string host, int display, int port ) : bool | ||
host | string | |
display | int | |
port | int | |
리턴 | bool |
public Connect ( string host, int display, int port, bool viewOnly ) : bool | ||
host | string | The IP Address or Host Name of the VNC Host. |
display | int | The Display number (used on Unix hosts). |
port | int | The Port number used by the Host, usually 5900. |
viewOnly | bool | True if mouse/keyboard events are to be ignored. |
리턴 | bool |
protected EncryptChallenge ( string password, byte challenge ) : byte[] | ||
password | string | The user's password. |
challenge | byte | The challenge sent by the server. |
리턴 | byte[] |
protected GetSupportedSecurityType ( byte types ) : byte | ||
types | byte | An array of bytes representing the Security Types supported by the VNC Server. |
리턴 | byte |
public Listen ( string host, int port, bool viewOnly ) : void | ||
host | string | |
port | int | |
viewOnly | bool | |
리턴 | void |
protected PerformVncAuthentication ( string password ) : void | ||
password | string | A string containing the user's password in clear text format. |
리턴 | void |
public RequestScreenUpdate ( bool refreshFullScreen ) : void | ||
refreshFullScreen | bool | TRUE if the entire screen should be refreshed, FALSE if only a partial region needs updating. |
리턴 | void |
public SetInputMode ( bool viewOnly ) : void | ||
viewOnly | bool | True if view-only mode is desired (no mouse/keyboard events will be sent). |
리턴 | void |
public WriteKeyboardEvent ( uint keysym, bool pressed ) : void | ||
keysym | uint | |
pressed | bool | |
리턴 | void |
public WritePointerEvent ( byte buttonMask, Point point ) : void | ||
buttonMask | byte | |
point | Point | |
리턴 | void |