메소드 | 설명 | |
---|---|---|
LoadFile ( string filename, IScene scene ) : ITerrainChannel | ||
LoadFile ( string filename, IScene scene, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight ) : ITerrainChannel | ||
LoadStream ( Stream s, IScene scene ) : ITerrainChannel | ||
SaveFile ( string filename, ITerrainChannel map ) : void | ||
SaveStream ( Stream s, ITerrainChannel map ) : void | ||
ToString ( ) : string |
public LoadFile ( string filename, IScene scene ) : ITerrainChannel | ||
filename | string | |
scene | IScene | |
리턴 | ITerrainChannel |
public LoadFile ( string filename, IScene scene, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight ) : ITerrainChannel | ||
filename | string | |
scene | IScene | |
offsetX | int | |
offsetY | int | |
fileWidth | int | |
fileHeight | int | |
sectionWidth | int | |
sectionHeight | int | |
리턴 | ITerrainChannel |
public LoadStream ( Stream s, IScene scene ) : ITerrainChannel | ||
s | Stream | |
scene | IScene | |
리턴 | ITerrainChannel |
public SaveFile ( string filename, ITerrainChannel map ) : void | ||
filename | string | |
map | ITerrainChannel | |
리턴 | void |
public SaveStream ( Stream s, ITerrainChannel map ) : void | ||
s | Stream | |
map | ITerrainChannel | |
리턴 | void |