메소드 | 설명 | |
---|---|---|
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
Initialize ( IConfigSource source ) : void | ||
OnStartLure ( byte lureType, string message, UUID targetid, IClientAPI client ) : void | ||
OnTeleportLureRequest ( UUID lureID, uint teleportFlags, IClientAPI client ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void |
메소드 | 설명 | |
---|---|---|
OnClosingClient ( IClientAPI client ) : void | ||
OnGridInstantMessage ( |
||
OnNewClient ( IClientAPI client ) : void |
public OnStartLure ( byte lureType, string message, UUID targetid, IClientAPI client ) : void | ||
lureType | byte | |
message | string | |
targetid | UUID | |
client | IClientAPI | |
리턴 | void |
public OnTeleportLureRequest ( UUID lureID, uint teleportFlags, IClientAPI client ) : void | ||
lureID | UUID | |
teleportFlags | uint | |
client | IClientAPI | |
리턴 | void |