C# Class Universe.Modules.Chat.LureModule

This just supports god TP's and that's about it
Inheritance: INonSharedRegionModule
Datei anzeigen Open project: Virtual-Universe/Virtual-Universe

Public Methods

Method Description
AddRegion ( IScene scene ) : void
Close ( ) : void
Initialize ( IConfigSource source ) : void
OnStartLure ( byte lureType, string message, UUID targetid, IClientAPI client ) : void
OnTeleportLureRequest ( UUID lureID, uint teleportFlags, IClientAPI client ) : void
RegionLoaded ( IScene scene ) : void
RemoveRegion ( IScene scene ) : void

Private Methods

Method Description
OnClosingClient ( IClientAPI client ) : void
OnGridInstantMessage ( GridInstantMessage im ) : void
OnNewClient ( IClientAPI client ) : void

Method Details

AddRegion() public method

public AddRegion ( IScene scene ) : void
scene IScene
return void

Close() public method

public Close ( ) : void
return void

Initialize() public method

public Initialize ( IConfigSource source ) : void
source IConfigSource
return void

OnStartLure() public method

public OnStartLure ( byte lureType, string message, UUID targetid, IClientAPI client ) : void
lureType byte
message string
targetid UUID
client IClientAPI
return void

OnTeleportLureRequest() public method

public OnTeleportLureRequest ( UUID lureID, uint teleportFlags, IClientAPI client ) : void
lureID UUID
teleportFlags uint
client IClientAPI
return void

RegionLoaded() public method

public RegionLoaded ( IScene scene ) : void
scene IScene
return void

RemoveRegion() public method

public RemoveRegion ( IScene scene ) : void
scene IScene
return void