C# 클래스 UnityRose.Formats.STB

STB class.
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공개 메소드들

메소드 설명
Load ( string filePath ) : void

Loads the specified file. If resource is found, it is loaded as a Text asset. Otherwise, the function assumes this is an editor load and reads from disk

STB ( ) : System.Collections.Generic

Initializes a new instance of the STB class.

STB ( string filePath ) : System.Collections.Generic

Initializes a new instance of the STB class.

Save ( ) : void

Saves the file.

Save ( string filePath ) : void

Saves the specified file.

비공개 메소드들

메소드 설명
Load ( ) : void

Loads the specified file.

메소드 상세

Load() 공개 메소드

Loads the specified file. If resource is found, it is loaded as a Text asset. Otherwise, the function assumes this is an editor load and reads from disk
public Load ( string filePath ) : void
filePath string The file path of the Text Asset resource (without extension) or file (with extension) to load
리턴 void

STB() 공개 메소드

Initializes a new instance of the STB class.
public STB ( ) : System.Collections.Generic
리턴 System.Collections.Generic

STB() 공개 메소드

Initializes a new instance of the STB class.
public STB ( string filePath ) : System.Collections.Generic
filePath string The file path.
리턴 System.Collections.Generic

Save() 공개 메소드

Saves the file.
public Save ( ) : void
리턴 void

Save() 공개 메소드

Saves the specified file.
public Save ( string filePath ) : void
filePath string The file path.
리턴 void