C# 클래스 UnityEngine.RuntimeInitializeOnLoadMethodAttribute

상속: PreserveAttribute
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled

공개 메소드들

메소드 설명
RuntimeInitializeOnLoadMethodAttribute ( ) : System

Allow an runtime class method to be initialized when Unity game loads runtime without action from the user.

RuntimeInitializeOnLoadMethodAttribute ( RuntimeInitializeLoadType loadType ) : System

Allow an runtime class method to be initialized when Unity game loads runtime without action from the user.

메소드 상세

RuntimeInitializeOnLoadMethodAttribute() 공개 메소드

Allow an runtime class method to be initialized when Unity game loads runtime without action from the user.

public RuntimeInitializeOnLoadMethodAttribute ( ) : System
리턴 System

RuntimeInitializeOnLoadMethodAttribute() 공개 메소드

Allow an runtime class method to be initialized when Unity game loads runtime without action from the user.

public RuntimeInitializeOnLoadMethodAttribute ( RuntimeInitializeLoadType loadType ) : System
loadType RuntimeInitializeLoadType RuntimeInitializeLoadType: Before or After scene is loaded.
리턴 System