C# 클래스 UnityEngine.Light

상속: Behaviour
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

Private Properties

프로퍼티 타입 설명
AddCommandBuffer void
GetCommandBuffers CommandBuffer[]
GetLights UnityEngine.Light[]
INTERNAL_get_areaSize void
INTERNAL_get_color void
INTERNAL_set_areaSize void
INTERNAL_set_color void
RemoveAllCommandBuffers void
RemoveCommandBuffer void
RemoveCommandBuffers void

비공개 메소드들

메소드 설명
AddCommandBuffer ( LightEvent evt, CommandBuffer buffer ) : void
GetCommandBuffers ( LightEvent evt ) : CommandBuffer[]
GetLights ( LightType type, int layer ) : UnityEngine.Light[]
INTERNAL_get_areaSize ( Vector2 &value ) : void
INTERNAL_get_color ( Color &value ) : void
INTERNAL_set_areaSize ( Vector2 &value ) : void
INTERNAL_set_color ( Color &value ) : void
RemoveAllCommandBuffers ( ) : void
RemoveCommandBuffer ( LightEvent evt, CommandBuffer buffer ) : void
RemoveCommandBuffers ( LightEvent evt ) : void