C# 클래스 UnityEngine.GUILayout.AreaScope

Disposable helper class for managing BeginArea / EndArea.

상속: UnityEngine.GUI.Scope
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
AreaScope ( Rect screenRect ) : System

Create a new AreaScope and begin the corresponding Area.

AreaScope ( Rect screenRect, GUIContent content ) : System

Create a new AreaScope and begin the corresponding Area.

AreaScope ( Rect screenRect, GUIContent content, GUIStyle style ) : System

Create a new AreaScope and begin the corresponding Area.

AreaScope ( Rect screenRect, Texture image ) : System

Create a new AreaScope and begin the corresponding Area.

AreaScope ( Rect screenRect, Texture image, GUIStyle style ) : System

Create a new AreaScope and begin the corresponding Area.

AreaScope ( Rect screenRect, string text ) : System

Create a new AreaScope and begin the corresponding Area.

AreaScope ( Rect screenRect, string text, GUIStyle style ) : System

Create a new AreaScope and begin the corresponding Area.

보호된 메소드들

메소드 설명
CloseScope ( ) : void

메소드 상세

AreaScope() 공개 메소드

Create a new AreaScope and begin the corresponding Area.

public AreaScope ( Rect screenRect ) : System
screenRect Rect
리턴 System

AreaScope() 공개 메소드

Create a new AreaScope and begin the corresponding Area.

public AreaScope ( Rect screenRect, GUIContent content ) : System
screenRect Rect
content GUIContent Optional text, image and tooltip top display for this area.
리턴 System

AreaScope() 공개 메소드

Create a new AreaScope and begin the corresponding Area.

public AreaScope ( Rect screenRect, GUIContent content, GUIStyle style ) : System
screenRect Rect
content GUIContent Optional text, image and tooltip top display for this area.
style GUIStyle The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background.
리턴 System

AreaScope() 공개 메소드

Create a new AreaScope and begin the corresponding Area.

public AreaScope ( Rect screenRect, Texture image ) : System
screenRect Rect
image Texture Optional texture to display in the area.
리턴 System

AreaScope() 공개 메소드

Create a new AreaScope and begin the corresponding Area.

public AreaScope ( Rect screenRect, Texture image, GUIStyle style ) : System
screenRect Rect
image Texture Optional texture to display in the area.
style GUIStyle The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background.
리턴 System

AreaScope() 공개 메소드

Create a new AreaScope and begin the corresponding Area.

public AreaScope ( Rect screenRect, string text ) : System
screenRect Rect
text string Optional text to display in the area.
리턴 System

AreaScope() 공개 메소드

Create a new AreaScope and begin the corresponding Area.

public AreaScope ( Rect screenRect, string text, GUIStyle style ) : System
screenRect Rect
text string Optional text to display in the area.
style GUIStyle The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background.
리턴 System

CloseScope() 보호된 메소드

protected CloseScope ( ) : void
리턴 void