C# 클래스 UnityEngine.GUIContent

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
none GUIContent

Private Properties

프로퍼티 타입 설명
ClearStaticCache void
Temp GUIContent
Temp GUIContent
Temp GUIContent
Temp GUIContent
Temp GUIContent
Temp UnityEngine.GUIContent[]
Temp UnityEngine.GUIContent[]

공개 메소드들

메소드 설명
GUIContent ( ) : System

Constructor for GUIContent in all shapes and sizes.

GUIContent ( GUIContent src ) : System

Build a GUIContent as a copy of another GUIContent.

GUIContent ( Texture image ) : System

Build a GUIContent object containing only an image.

GUIContent ( Texture image, string tooltip ) : System

Build a GUIContent containing an image. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.

GUIContent ( string text ) : System

Build a GUIContent object containing only text.

GUIContent ( string text, Texture image ) : System

Build a GUIContent object containing both text and an image.

GUIContent ( string text, Texture image, string tooltip ) : System

Build a GUIContent that contains both text, an image and has a tooltip defined. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.

GUIContent ( string text, string tooltip ) : System

Build a GUIContent containing some text. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.

비공개 메소드들

메소드 설명
ClearStaticCache ( ) : void
Temp ( Texture i ) : GUIContent
Temp ( Texture i, string tooltip ) : GUIContent
Temp ( string t ) : GUIContent
Temp ( string t, Texture i ) : GUIContent
Temp ( string t, string tooltip ) : GUIContent
Temp ( Texture images ) : UnityEngine.GUIContent[]
Temp ( string texts ) : UnityEngine.GUIContent[]

메소드 상세

GUIContent() 공개 메소드

Constructor for GUIContent in all shapes and sizes.

public GUIContent ( ) : System
리턴 System

GUIContent() 공개 메소드

Build a GUIContent as a copy of another GUIContent.

public GUIContent ( GUIContent src ) : System
src GUIContent
리턴 System

GUIContent() 공개 메소드

Build a GUIContent object containing only an image.

public GUIContent ( Texture image ) : System
image Texture
리턴 System

GUIContent() 공개 메소드

Build a GUIContent containing an image. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.

public GUIContent ( Texture image, string tooltip ) : System
image Texture
tooltip string
리턴 System

GUIContent() 공개 메소드

Build a GUIContent object containing only text.

public GUIContent ( string text ) : System
text string
리턴 System

GUIContent() 공개 메소드

Build a GUIContent object containing both text and an image.

public GUIContent ( string text, Texture image ) : System
text string
image Texture
리턴 System

GUIContent() 공개 메소드

Build a GUIContent that contains both text, an image and has a tooltip defined. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.

public GUIContent ( string text, Texture image, string tooltip ) : System
text string
image Texture
tooltip string
리턴 System

GUIContent() 공개 메소드

Build a GUIContent containing some text. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.

public GUIContent ( string text, string tooltip ) : System
text string
tooltip string
리턴 System

프로퍼티 상세

none 공개적으로 정적으로 프로퍼티

Shorthand for empty content.

public static GUIContent,UnityEngine none
리턴 GUIContent