메소드 | 설명 | |
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BroadcastMessage ( string methodName ) : void | ||
BroadcastMessage ( string methodName, SendMessageOptions options ) : void | ||
BroadcastMessage ( string methodName, System parameter ) : void | ||
BroadcastMessage ( string methodName, System parameter, SendMessageOptions options ) : void | ||
CompareTag ( string tag ) : bool | ||
Component ( ) | ||
GetComponent ( Type type ) : |
||
GetComponent ( string type ) : |
||
GetComponent ( ) : T | ||
GetComponentInChildren ( Type t ) : |
||
GetComponentInChildren ( ) : T | ||
GetComponents ( Type type ) : UnityEngine.Component[] | ||
GetComponents ( ) : T[] | ||
GetComponentsInChildren ( Type t ) : UnityEngine.Component[] | ||
GetComponentsInChildren ( Type t, bool includeInactive ) : UnityEngine.Component[] | ||
GetComponentsInChildren ( ) : T[] | ||
GetComponentsInChildren ( bool includeInactive ) : T[] | ||
SendMessage ( string methodName ) : void | ||
SendMessage ( string methodName, SendMessageOptions options ) : void | ||
SendMessage ( string methodName, System value ) : void | ||
SendMessage ( string methodName, System value, SendMessageOptions options ) : void | ||
SendMessageUpwards ( string methodName ) : void | ||
SendMessageUpwards ( string methodName, SendMessageOptions options ) : void | ||
SendMessageUpwards ( string methodName, System value ) : void | ||
SendMessageUpwards ( string methodName, System value, SendMessageOptions options ) : void |
메소드 | 설명 | |
---|---|---|
GetComponentsWithCorrectReturnType ( Type type ) : UnityEngine.Component[] |
public BroadcastMessage ( string methodName ) : void | ||
methodName | string | |
리턴 | void |
public BroadcastMessage ( string methodName, SendMessageOptions options ) : void | ||
methodName | string | |
options | SendMessageOptions | |
리턴 | void |
public BroadcastMessage ( string methodName, System parameter ) : void | ||
methodName | string | |
parameter | System | |
리턴 | void |
public BroadcastMessage ( string methodName, System parameter, SendMessageOptions options ) : void | ||
methodName | string | |
parameter | System | |
options | SendMessageOptions | |
리턴 | void |
public GetComponentInChildren ( Type t ) : |
||
t | Type | |
리턴 |
public GetComponents ( Type type ) : UnityEngine.Component[] | ||
type | Type | |
리턴 | UnityEngine.Component[] |
public GetComponentsInChildren ( Type t ) : UnityEngine.Component[] | ||
t | Type | |
리턴 | UnityEngine.Component[] |
public GetComponentsInChildren ( Type t, bool includeInactive ) : UnityEngine.Component[] | ||
t | Type | |
includeInactive | bool | |
리턴 | UnityEngine.Component[] |
public GetComponentsInChildren ( bool includeInactive ) : T[] | ||
includeInactive | bool | |
리턴 | T[] |
public SendMessage ( string methodName, SendMessageOptions options ) : void | ||
methodName | string | |
options | SendMessageOptions | |
리턴 | void |
public SendMessage ( string methodName, System value ) : void | ||
methodName | string | |
value | System | |
리턴 | void |
public SendMessage ( string methodName, System value, SendMessageOptions options ) : void | ||
methodName | string | |
value | System | |
options | SendMessageOptions | |
리턴 | void |
public SendMessageUpwards ( string methodName ) : void | ||
methodName | string | |
리턴 | void |
public SendMessageUpwards ( string methodName, SendMessageOptions options ) : void | ||
methodName | string | |
options | SendMessageOptions | |
리턴 | void |
public SendMessageUpwards ( string methodName, System value ) : void | ||
methodName | string | |
value | System | |
리턴 | void |
public SendMessageUpwards ( string methodName, System value, SendMessageOptions options ) : void | ||
methodName | string | |
value | System | |
options | SendMessageOptions | |
리턴 | void |