C# 클래스 UnityEngine.UI.StencilMaterial

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
Add ( Material baseMat, int stencilID, StencilOp operation, CompareFunction compareFunction, ColorWriteMask colorWriteMask ) : Material
Add ( Material baseMat, int stencilID, StencilOp operation, CompareFunction compareFunction, ColorWriteMask colorWriteMask, int readMask, int writeMask ) : Material
ClearAll ( ) : void
Remove ( Material customMat ) : void

비공개 메소드들

메소드 설명
Add ( Material baseMat, int stencilID ) : Material

메소드 상세

Add() 공개 정적인 메소드

public static Add ( Material baseMat, int stencilID, StencilOp operation, CompareFunction compareFunction, ColorWriteMask colorWriteMask ) : Material
baseMat UnityEngine.Material
stencilID int
operation StencilOp
compareFunction CompareFunction
colorWriteMask ColorWriteMask
리턴 UnityEngine.Material

Add() 공개 정적인 메소드

public static Add ( Material baseMat, int stencilID, StencilOp operation, CompareFunction compareFunction, ColorWriteMask colorWriteMask, int readMask, int writeMask ) : Material
baseMat UnityEngine.Material
stencilID int
operation StencilOp
compareFunction CompareFunction
colorWriteMask ColorWriteMask
readMask int
writeMask int
리턴 UnityEngine.Material

ClearAll() 공개 정적인 메소드

public static ClearAll ( ) : void
리턴 void

Remove() 공개 정적인 메소드

public static Remove ( Material customMat ) : void
customMat UnityEngine.Material
리턴 void