C# 클래스 UnityEngine.Networking.Utility

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled

Private Properties

프로퍼티 타입 설명
GetAppID AppID
SetAppID void
Utility System

공개 메소드들

메소드 설명
GetAccessTokenForNetwork ( NetworkID netId ) : NetworkAccessToken

Utility function to get this client's access token for a particular network, if it has been set.

GetSourceID ( ) : SourceID

Utility function to get the client's SourceID for unique identification.

SetAccessTokenForNetwork ( NetworkID netId, NetworkAccessToken accessToken ) : void

Utility function that accepts the access token for a network after it's received from the server.

비공개 메소드들

메소드 설명
GetAppID ( ) : AppID
SetAppID ( AppID newAppID ) : void
Utility ( ) : System

메소드 상세

GetAccessTokenForNetwork() 공개 정적인 메소드

Utility function to get this client's access token for a particular network, if it has been set.

public static GetAccessTokenForNetwork ( NetworkID netId ) : NetworkAccessToken
netId NetworkID
리턴 UnityEngine.Networking.Types.NetworkAccessToken

GetSourceID() 공개 정적인 메소드

Utility function to get the client's SourceID for unique identification.

public static GetSourceID ( ) : SourceID
리턴 SourceID

SetAccessTokenForNetwork() 공개 정적인 메소드

Utility function that accepts the access token for a network after it's received from the server.

public static SetAccessTokenForNetwork ( NetworkID netId, NetworkAccessToken accessToken ) : void
netId NetworkID
accessToken UnityEngine.Networking.Types.NetworkAccessToken
리턴 void