C# 클래스 UnityEngine.Experimental.Director.AnimationPlayableUtilities

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메소드 설명
AddInputValidated ( AnimationPlayable target, Playable input, System typeofTarget ) : int
RemoveAllInputsValidated ( AnimationPlayable target, System typeofTarget ) : bool
RemoveInputValidated ( AnimationPlayable target, Playable playable, System typeofTarget ) : bool
RemoveInputValidated ( AnimationPlayable target, int index, System typeofTarget ) : bool
SetInputValidated ( AnimationPlayable target, Playable source, int index, System typeofTarget ) : bool
SetInputs ( AnimationMixerPlayable playable, AnimationClip clips ) : bool
SetInputsValidated ( AnimationPlayable target, IEnumerable sources, System typeofTarget ) : bool